CRAFTUTILS

Coordinate Distance

Distance between two points — straight-line, walking (horizontal), and per-axis.

150.85
Straight-line
3D distance (blocks)
150
Walking
horizontal (X/Z)
+120 / +16 / -90
Δ X / Y / Z
per-axis offset
18.75
Nether equivalent
÷8 horizontal travel
How it works — examples & FAQ

Straight-line vs walking distance

Straight-line is the true 3D distance between two points — the length of an arrow fired directly from one to the other. Walkingdistance ignores height and measures only the horizontal (X/Z) gap, which is what matters when you’re travelling across the surface.

The maths

  • 3D = √(Δx² + Δy² + Δz²)
  • Horizontal = √(Δx² + Δz²)
  • Nether equivalent = 3D ÷ 8

The per-axis offset (ΔX / ΔY / ΔZ) tells you how far to move on each axis — handy for lining up builds or reading how far off a location is.

FAQ

Why show a Nether equivalent?

Because travelling the same distance through the Nether covers eight times the ground, a long Overworld trip is often far shorter via a portal. The Nether-equivalent figure is a quick sense of that saving.